Alternatively, you can use the text editor in Fighter Factory. Notepad (or Notepad++) : just a text editor to write your code. Here is a list of the various tools you will need during this tutorial. Some credit would be nice if you use it, but I don't really care, as this was mainly written to help out newcomers and people who have problems creating 'good' stages. This tutorial is 'open-source', post it wherever you want, translate it if you want, use parts of it in your explanations, etc. Once you reach the end of the tutorial, you should be able to grasp most of the concepts of stage creation and start being creative on your own. It's an interactive tutorial, where you create a stage on your own while following the various steps. There are many screenshots and explanations, even on very basic stuff, so that everybody can get a hand on it, even those who have never created a palette for a sprite or those who have never opened Fighter Factory in their life.
This is what motivated me to write this tutorial.ĭISCLAIMER : this tutorial is very long, but don't be scared. I tend to often see the same mistakes in stages (bad symmetry, colorloss, etc.), or people not knowing how to do things as simple as making an animation or making a sprite transparent. Hi everyone, with this tutorial, I'll try to teach various aspects of stage making.